This may be a contributing cause to why he detests Good!Jack so much. Jack has a healthy respect for the powers of the Shen Gong Wu, but he is not willing to sacrifice his sense of self for that power. When Omi defeated Monkey!Jack and took back the Monkey Staff and Tongue of Saiping, the first thing Jack said was “who am I? Where am I?” Jack never uses the Monkey Staff after that, with the exception of “The New Order” where he holds it up and almost asks a freed Chase Young if the Wu will work against his might. The last time Jack combined the Tongue and Monkey Staff (Spear), it resulted in him eventually losing his sense of humanity and sense of self. He even managed to get the Tongue of Cherokee, so what is stopping him from creating ANOTHER army of monkeys? I don’t remember who got the Rooster Booster in the end, but if Jack had it he would have used it again. After the events of “Drawn to be Evil” which ends with Monkey!Jack getting hit with the Rooster Booster Shen Gong Wu’s effects, he still scampers off after the Monks give him a threatening look, despite the fact that he could easily take them all on in his boosted Monkey form. Most of the Shen Gong Wu Jack has gathered in Chronicles aren’t even meant to empower the user. And when all else fails, speed and dodging. A little cheating, or generally making things harder for his opponent, doesn’t hurt either. While he understands that he is still weaker than the Monks, Jack knows that the best strategy for him is to attack relentlessly. Unfortunately Jack has almost no defensive or blocking techniques. Jack is still very much aware of his lacking martial arts abilities.Įnter Chronicles Jack who can actually hold his own in a fight against the Monks. Naturally, Jack still goes after a freshly activated Wu on the off chance that he gets to it first, or is the only Heylin Baddie after that particular Wu, or there are so many factions present for the Wu’s activation that he can slip in and out unnoticed, or a mixture of all three. On top of that, multiple Heylin forces were converging on the Shen Gong Wu, making any attempt for Jack to go after a Wu frivolous. Yet, there must have been a point of plateauing for the boy, as the Monks became too powerful with just their elemental powers, that regardless of how many Shen Gong Wu Jack powered himself up with, he could never match or beat them. The film Jack was making in “Dreamscape” is the pilot he pitched to networks. Plot twist: Jack’s notes/journal is what Xiaolin is based on. This also explains why Old Jack (from “The Sands of Time”) was able to give detailed information about where all the Shen Gong Wu were, despite his old age and onset dementia. The sentimentality also explains why Jack never focuses on stealing specific Wu to follow a plan, as his goal is more along the lines of “gotta catch snatch ‘em all.“ Well, unless someone is giving him orders to do otherwise. That’s likely how Jack feels when Wu are taken from him, but I also believe that he is smart enough to understand that the Wu aren’t really anybody’s. Imagine someone taking away your cell phone, or lap top, or some other object that is a crucial part of your life. Xiaolin Showdown (2003-2006) is an animated television show about a group of four young Xiaolin monks: Omi, Kimiko, Raimundo and Clay whose task is to. This also explains why Jack gets really butt hurt when his Wu get stolen from him. He has at least three or five back ups of it that he rotates around and saves over. That way not even Wuya’s ghostly form can see his thoughts (if expressed). The journal is likely digital, as that way he can put security passwords and multiple layers of protection on it. He probably keeps a detailed journal describing every single encounter and scuffle over the Wu. These mini-games can be enjoyed alone or with a friend via local wireless multiplayer support.What if the reason Jack keeps such good tally of all the Shen Gong Wu is because he’s really sentimental about them, and even if he and the Monks, and other villains aren’t really good friends, Jack has really good memories of converging on the Wu and interacting. As they complete portions of the single player story mode, players will unlock special mini-games such as fire bowling and wind hockey, which take advantage of the unique features of the Nintendo DS with support for touch screen and microphone input. Players can switch freely between the four characters at dojo drop-off areas through the game's 20 action-packed stages, selecting the best character for each new encounter. Each character has their own unique set of moves and special abilities, including skills from the television series such as the Seismic Kick, Judallet Flip and Typhoon Boom. Players will be able to take on the role of four young warriors: the well-rounded Omi, feisty Kimiko, boisterous Clay and the agile Raimundo. Animation kids' television series, Xiaolin Showdown sends players on an action-packed quest to seek out and protect the Shen Gong Wu, magical artifacts of supernatural power.
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